Enum WriteKind
- Namespace
 - RetroEditor.Plugins
 
- Assembly
 - RetroEditor.dll
 
Memory region to write to
public enum WriteKind
  Fields
SerialisedRam = 4096Write to RAM (persists to final modded game - assuming ram area saved to disk)
SerialisedRom = 4097Write to ROM (persists to final modded game - assuming rom area saved to disk)
TemporaryRam = 0Write to RAM (does not persist to final modded game - use for cheats, etc)
TemporaryRom = 1Write to ROM (does not persist to final modded game - use for cheats, etc)