Enum WriteKind
- Namespace
- RetroEditor.Plugins
- Assembly
- RetroEditor.dll
Memory region to write to
public enum WriteKind
Fields
SerialisedRam = 4096
Write to RAM (persists to final modded game - assuming ram area saved to disk)
SerialisedRom = 4097
Write to ROM (persists to final modded game - assuming rom area saved to disk)
TemporaryRam = 0
Write to RAM (does not persist to final modded game - use for cheats, etc)
TemporaryRom = 1
Write to ROM (does not persist to final modded game - use for cheats, etc)